Fatima interiors was my first initial jump into the 3d game development field officially. My role was as 3d general artist/interim art director.
My goals in the long term is to continually adapt and improve myself as a 3D Artist and Draftman. Like any artist or 3d developer, I wish to bring a innovative, original product to this industry that people have either never seen, or viewed a similar idea from another angle and perspective that never thought of.
With the past 2 years having dealt with many Architect students, Bahria enclave, to name a few. I have grown as an artist furthering my skill and knowledge base of art, as well as my technical knowledge in software. I am looking to take that next step in responsibility and role in which I can spread out further and greater as an Visualizer. I hope to reach that goal in which I can work with a superb , whether it be a start up with aspirations of greatness and innovation or merely an established architectural companies who are looking to add to its library and push the genre further than it has been.
I am currently in search of work for a 3d visualizer or interior designing. I hope to fill a role in which I can fully express myself as a 3d artist and bring a quality 3d to the market that is enjoyed by many.
I also wanted to update I am currently developing my own skills.. Modeling , Texturing/painiting / Rendering /Environmental rendering. Further looking to do more .
Specialties: 3d max , Auto Cad, sketchup , Photoshop
3d architectual Modeling, texture Painting, Concept Art 2D/3D. Level Design,3d plan rendering , interior designing.
Currently working here
I did internship here