I am a Lead Game Developer and Product Manager at 110 London Tech, where I oversee a diverse range of gaming projects that leverage cutting-edge technologies such as Unity 2D, 3D, AR, VR, Blockchain, and Multiplayer. I collaborate with the team on development tasks, ensuring the successful implementation of innovative gaming solutions that engage and entertain users. I also manage a dynamic gaming team, comprising Developers, 3D Modelers, and Graphic Designers, fostering a collaborative and creative work environment.
With over 6 years of experience in the dynamic field of Game Development, I have contributed to various gaming genres, such as Poker, HyperCasual, Educational, and Card Games, using Nakama Server, Photon Server, Agora plugin, and crypto coin collection systems. I have also implemented video conferencing and multiplayer features, elevating real-time communication and interactivity within the virtual space. I am currently enhancing my skills and knowledge in the emerging domains of AI, Metaverse, and Web 3.0 by pursuing certification at the University of Management and Technology - UMT. I am passionate about delivering high-quality and innovative gaming experiences that align with the latest trends and user preferences.
In my capacity as Lead Game Developer and Product Manager at 110 London Tech, I am entrusted with the oversight of a wide spectrum of gaming projects, encompassing Unity 2D, Unity 3D, AR, VR, Blockchain, Multiplayer, and more.
Key responsibilities include:
• Collaborating closely with the team on development tasks, ensuring the
successful implementation of cutting-edge gaming solutions.
• Managing a diverse gaming team, fostering collaboration and creativity among
Developers, 3D Modelers, and Graphic Designers.
• Executing project management tasks, including the establishment of Trello or
Jira boards tailored to project requirements.Page 2 of 4
• Providing accurate time estimations aligned with project requirements and
optimizing resource allocation based on individual expertise.
• Overseeing the Git repository and conducting team code reviews to maintain
code quality and integrity.
• Leading game marketing initiatives, including Ads Monetization and XP systems.
• Exercising fiscal responsibility by controlling and minimizing development costs.
• Spearheading the development of engaging Multiplayer games utilizing Nakama
Server and Photon.
• Successfully delivering projects ranging from Poker and Hyper Casual to
OpenWorld games, demonstrating versatility and adaptability.
• Addressing optimization challenges such as reducing game size and optimizing
game speed.
• Conducting rigorous testing and ensuring successful publishing to AppStore and
Play Store platforms.
• Seamlessly integrating third-party assets for effective marketing purposes.
My role blends technical expertise with strategic management to drive the success of gaming initiatives at 110 London Tech.
As a Programmer and Team lead, My responsibilities for the entire area of ArgonTeq gaming activities:
• Managing the whole gaming team including Developers, 3D Modelers, and
Graphic Designers.
• Doing Project Management and establishing the Trello or Jira board according
to project requirements.
• Providing Time estimations according to requirements and aligning resources
as per their experiences.
• Managing Git repository including team code review.
• Handling game marketing side (Ads Monetization, XP system, etc).
• Working on Multiplayer games using Nakama Server and Photon Server
• Developed Poker, Hyper Casual, and open-world games
• Handling Cases to reduce the game size and optimize game speed
• Testing and publishing to AppStore and Play Store
• Integrating 3rd party assets for marketing purposes
Achievements In the Company:
• Awarded for the “Best Employee of The Month”
• Awarded for the “Best Team Player”
As a Core Unity Programmer at Orbofi, my key responsibilities are:
• Successfully implemented video conferencing features using the Agora plugin,
elevating real-time communication capabilities within the Orbofi Metaverse.
• Led the development of Multiplayer functionality by leveraging the Photon
plugin, fostering collaboration and interactivity among users in the virtual
space.
• Introduced an innovative crypto coin collection system, enhancing user
engagement and interaction within the Metaverse.
• Played a significant role in the integration of the FIFA World Cup scene into the
Orbofi Metaverse, adding authenticity and excitement to the virtual experience.
Key Responsibilities:
• Developing controller from scratch
• Collecting data according to game requirements (3d models, graphics)
• Game-level designing according to requirements
• Trained three juniors (from tool usage to end product)
• Ads integration
• In-app purchase integrations
• Implementing 3rd party marketing assets.
• Game optimization
• Reducing the game size
• Unit testing and publishing to Play Store and AppStore