I'm a Senior Unity Game Developer with 6+ years of experience in the gaming industry. Throughout my career, I have specialized in developing simulation games, showcasing my expertise in this particular genre. Game engines (Unity, Unreal Engine) Animation software (Unity Animator, Spine) Programming languages (C++, C#, Python) Graphics APIs (DirectX, OpenGL, Vulkan) Graphics APIs (DirectX, OpenGL, Vulkan) Sound and music software (FMOD, Wwise) Virtual reality (VR) and augmented reality (AR) Artificial Intelligence (AI) I have worked extensively with various game development kits, leveraging their capabilities to expedite the game creation process. Additionally, I have successfully implemented third-party plugins and packages to enhance game performance and user experience. In addition to my technical skills, I also possess strong project management abilities. I have experience in managing the entire product lifecycle, ensuring smooth and efficient development from concept to launch. As a Product Manager, I am dedicated to delivering high-quality products that meet user needs and expectations. My portfolio spans a wide range of game genres, including robotic transformation, car stunts simulations, horror baby, bike stunts, bus simulator, formula car stunts, and pregnant mother simulator. I am passionate about exploring new concepts and pushing the boundaries of game design to create engaging and innovative experiences for players. I believe that my extensive experience, passion for game development, and ability to manage projects effectively make me a valuable asset to any gaming team. I am always eager to take on new challenges and contribute to the success of exciting game projects.
Please Give an overview to it and let me know If I can be a part of your team.
PHONE: 0323-7016256