I've been in Mobile Development for around 3 years with diversified companies ranging from mobile game development to mobile app development. During my career with Binex Solutions and OneThatMatters, I've gone through Game Development, iOS app development, Android app development, UX/UI Design, Project Architecture Designing and multiple tech sessions.
Knowledge Skill Areas
Having a good understanding of Android Back-end and UI guidelines.
Expertise in developing applications using ORMLite,
Development of Android application
- Involved in requirement gathering, UI design and development
Integrated location based services using Google Maps API to display locations of the nearest restaurants and cafes
- Searched Nearby places with user input and user current location using Google Places API
- Used ORMLite to save and populate multiple screens data which includes user preferences, profile data and multiple list adapters.
- Used Android content providers to read SMS threads and designed GUI for it.
- Constructing HTTP requests, getting server response in POJO asynchronously using EventBus.
- Used Navigation Drawers and Tabs for easy navigation through the application.
- Used GCM for implementing push notifications in multiple applications
- Responsible for design of user interface using various custom layouts, buttons, dialog boxes and alert boxes.
- Used list adapters for ListViews and pager adapters for ViewPager to change the dataset dynamically.
- Used FastScrolling Serializable in ListViews to navigate through words.
- Implemented SearchView for ListView in which row contains checkboxes, handled the changing adapter runtime on SearchView input.
- Designed a reliable template of an Application Architecture.
Observed best practice standards in Android.
- Responsible for general maintenance of application library and debugging.
- Integrated Facebook and Uber API.
Project and Task Management Trello, Jira
Version and Source Control Git
Project Methodologies SCRUM, Agile
• Used native Objective-C to develop state-of-the-art mobile applications prototypes for iOS
• Used C# and Javascript for Unity3d Training sessions